weatherless...................96.88241% offense.......................51.90117% balance.......................24.29796% hyperoffense..................19.39477% semistall..................... 3.12401% sand.......................... 2.13057% monotype...................... 1.65260% sun........................... 1.45256% stall......................... 1.28208% multiweather.................. 0.73276% sunoffense.................... 0.37205% monodragon.................... 0.31002% monoghost..................... 0.24560% monofighting.................. 0.23089% hail.......................... 0.21240% mononormal.................... 0.20690% monofairy..................... 0.15390% monodark...................... 0.13654% monopsychic................... 0.13332% monoground.................... 0.12173% monowater..................... 0.11830% monorock...................... 0.11173% monosteel..................... 0.09190% monofire...................... 0.08173% monoice....................... 0.08002% monopoison.................... 0.06752% monoelectric.................. 0.06750% monograss..................... 0.06723% monoflying.................... 0.06202% sandoffense................... 0.05538% rain.......................... 0.05482% sandstall..................... 0.05342% monobug....................... 0.04587% rainoffense................... 0.01810% rainstall..................... 0.00627% hailoffense................... 0.00509% sunstall...................... 0.00148% hailstall..................... 0.00003% voltturn...................... 0.00000% tailwind...................... 0.00000% dragmag....................... 0.00000% batonpass..................... 0.00000% Stalliness (mean: -0.365) | -2.0|## |####### -1.0|####################### |############################## 0.0|################## |############ +1.0|##### |## +2.0|# | more negative = more offensive, more positive = more stall one # = 1.01%