weatherless...................56.88757% offense.......................46.03701% balance.......................29.90465% sun...........................22.79807% voltturn......................21.63315% rain..........................20.50977% hyperoffense..................17.13301% multiweather.................. 6.95837% sand.......................... 5.20344% semistall..................... 4.95799% sunoffense.................... 2.80846% rainoffense................... 2.42519% hail.......................... 2.15803% stall......................... 1.96734% monotype...................... 1.51610% choice........................ 1.37732% sandstall..................... 0.62400% monodragon.................... 0.17276% monowater..................... 0.16520% monodark...................... 0.14821% monofire...................... 0.14444% hailoffense................... 0.13405% trickroom..................... 0.13311% monoelectric.................. 0.13216% monoflying.................... 0.10951% hailstall..................... 0.10667% monobug....................... 0.10384% monograss..................... 0.09251% monoghost..................... 0.08779% monofighting.................. 0.08307% monosteel..................... 0.08024% monorock...................... 0.07552% monoice....................... 0.07552% dragmag....................... 0.06986% sunstall...................... 0.06797% monoground.................... 0.06703% tailwind...................... 0.06608% sandoffense................... 0.06514% rainstall..................... 0.06514% trapper....................... 0.06419% mononormal.................... 0.06325% monopoison.................... 0.05381% monofairy..................... 0.05381% monopsychic................... 0.04720% tricksun...................... 0.02171% gravity....................... 0.01038% trickrain..................... 0.00755% allweather.................... 0.00283% trickhail..................... 0.00094% Stalliness (mean: -0.223) -2.0|# |###### -1.5|########## |############### -1.0|###################### |############################ -0.5|############################## |############################# 0.0|########################### |######################## +0.5|################## |############### +1.0|######### |###### +1.5|## |# +2.0|# |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.40%