weatherless...................50.80054% balance.......................38.82266% voltturn......................36.78692% offense.......................30.49787% sun...........................30.27721% rain..........................20.02063% hyperoffense..................15.79274% semistall..................... 9.67276% multiweather.................. 8.13177% sand.......................... 7.11027% stall......................... 5.21397% sunoffense.................... 2.39073% sandstall..................... 1.70682% rainoffense................... 1.66938% choice........................ 0.89195% hail.......................... 0.71527% sunstall...................... 0.37314% monotype...................... 0.29273% trickroom..................... 0.20674% rainstall..................... 0.15003% monodark...................... 0.07854% hailoffense................... 0.06041% hailstall..................... 0.05327% monodragon.................... 0.04904% monowater..................... 0.03901% gravity....................... 0.03484% monofire...................... 0.02410% monofighting.................. 0.02361% monoflying.................... 0.01846% monobug....................... 0.01473% tricksun...................... 0.01148% monofairy..................... 0.01033% dragmag....................... 0.00779% monoground.................... 0.00775% trickhail..................... 0.00747% monopoison.................... 0.00700% monoelectric.................. 0.00696% monograss..................... 0.00680% monosteel..................... 0.00611% monorock...................... 0.00547% tailwind...................... 0.00448% monoghost..................... 0.00378% monoice....................... 0.00203% allweather.................... 0.00189% sandoffense................... 0.00172% mononormal.................... 0.00156% trickrain..................... 0.00153% trapper....................... 0.00034% monopsychic................... 0.00032% Stalliness (mean: 0.066) -2.0|### |##### -1.5|########### |############# -1.0|############### |################ -0.5|################## |####################### 0.0|########################### |######################### +0.5|############################## |########################## +1.0|################## |############ +1.5|##### |### +2.0|## |### +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.39%