sun...........................45.50353% balance.......................43.77748% voltturn......................43.47200% weatherless...................36.01367% rain..........................17.67157% offense.......................17.29037% semistall.....................16.64911% hyperoffense..................12.90575% sand..........................12.88767% multiweather..................11.94539% stall......................... 9.37730% sandstall..................... 5.05003% sunoffense.................... 1.89561% rainoffense................... 1.00124% sunstall...................... 0.79479% trickroom..................... 0.46450% hail.......................... 0.31013% choice........................ 0.17380% rainstall..................... 0.14916% monotype...................... 0.10450% monodark...................... 0.03689% monodragon.................... 0.03509% monofairy..................... 0.01635% monofighting.................. 0.00913% hailoffense................... 0.00798% dragmag....................... 0.00376% gravity....................... 0.00275% monoelectric.................. 0.00269% monowater..................... 0.00212% monoghost..................... 0.00132% monofire...................... 0.00130% monograss..................... 0.00112% tricksun...................... 0.00091% monobug....................... 0.00088% tailwind...................... 0.00065% monopoison.................... 0.00059% hailstall..................... 0.00045% monorock...................... 0.00032% monoflying.................... 0.00015% sandoffense................... 0.00005% trickhail..................... 0.00004% mononormal.................... 0.00003% monopsychic................... 0.00001% monosteel..................... 0.00001% monoground.................... 0.00001% monoice....................... 0.00001% trickrain..................... 0.00000% allweather.................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.370) -2.0|# |#### -1.5|########## |### -1.0|##### |###### -0.5|###### |######### 0.0|######### |############### +0.5|############################## |################# +1.0|################ |############### +1.5|#### |#### +2.0|## |####### +2.5|# | more negative = more offensive, more positive = more stall one # = 0.61%