weatherless...................87.73289% offense.......................57.33341% balance.......................21.06372% hyperoffense..................17.71739% monotype...................... 8.78137% batonpass..................... 5.71792% sand.......................... 5.63930% sun........................... 2.93178% rain.......................... 2.75800% semistall..................... 2.58144% voltturn...................... 2.38383% choice........................ 2.21156% mononormal.................... 2.08504% hail.......................... 1.33604% stall......................... 1.30404% monowater..................... 0.94275% monodragon.................... 0.84609% monoghost..................... 0.79325% sandoffense................... 0.72237% monoice....................... 0.68091% monoelectric.................. 0.58855% monoflying.................... 0.52948% monopoison.................... 0.51423% monodark...................... 0.46203% monoground.................... 0.46074% monofire...................... 0.45924% monofighting.................. 0.44119% monosteel..................... 0.41413% multiweather.................. 0.38707% rainoffense................... 0.38513% monograss..................... 0.37654% monofairy..................... 0.34389% monobug....................... 0.30372% monopsychic................... 0.28096% trickroom..................... 0.25819% monorock...................... 0.23542% sunoffense.................... 0.21952% trapper....................... 0.21329% hailoffense................... 0.15122% tailwind...................... 0.12501% sandstall..................... 0.05649% tricksun...................... 0.03673% dragmag....................... 0.03329% gravity....................... 0.02084% rainstall..................... 0.02041% sunstall...................... 0.01912% trickrain..................... 0.00967% swagplay...................... 0.00838% tricksand..................... 0.00838% hailstall..................... 0.00752% fear.......................... 0.00193% allweather.................... 0.00107% trickhail..................... 0.00021% Stalliness (mean: -0.393) |# -2.0|## |###### -1.0|##################### |############################## 0.0|##################### |######### +1.0|#### |# +2.0| | more negative = more offensive, more positive = more stall one # = 1.05%