weatherless...................87.42309% offense.......................56.74509% balance.......................21.39688% hyperoffense..................17.43066% monotype...................... 6.44068% sand.......................... 5.81277% batonpass..................... 4.29668% rain.......................... 3.18628% sun........................... 2.98903% semistall..................... 2.94258% voltturn...................... 2.76922% choice........................ 2.46681% stall......................... 1.48479% mononormal.................... 1.43718% hail.......................... 0.93595% monodragon.................... 0.80081% monowater..................... 0.74691% sandoffense................... 0.72759% monoghost..................... 0.71012% monoelectric.................. 0.43649% rainoffense................... 0.40465% monoice....................... 0.37708% monopoison.................... 0.36370% monodark...................... 0.35935% multiweather.................. 0.34153% monosteel..................... 0.33472% monoground.................... 0.30346% monofire...................... 0.30069% monoflying.................... 0.28888% monofighting.................. 0.26223% trickroom..................... 0.23154% monograss..................... 0.22379% sunoffense.................... 0.20384% monobug....................... 0.19839% monopsychic................... 0.18832% monofairy..................... 0.18457% trapper....................... 0.18249% hailoffense................... 0.12637% monorock...................... 0.10687% tailwind...................... 0.08245% sandstall..................... 0.05847% tricksun...................... 0.05072% rainstall..................... 0.03138% dragmag....................... 0.02870% gravity....................... 0.01236% trickrain..................... 0.00999% sunstall...................... 0.00930% tricksand..................... 0.00667% hailstall..................... 0.00453% swagplay...................... 0.00246% fear.......................... 0.00152% allweather.................... 0.00076% trickhail..................... 0.00007% Stalliness (mean: -0.374) | -2.0|## |###### -1.0|###################### |############################## 0.0|##################### |########## +1.0|#### |## +2.0|# | more negative = more offensive, more positive = more stall one # = 1.03%