weatherless...................87.54711% offense.......................52.94513% balance.......................23.87921% hyperoffense..................15.38213% sand.......................... 5.39419% semistall..................... 5.08459% rain.......................... 4.62292% voltturn...................... 4.05119% monotype...................... 3.49018% choice........................ 3.16395% stall......................... 2.70894% sun........................... 2.36794% batonpass..................... 2.23529% monodragon.................... 0.92989% sandoffense................... 0.66832% mononormal.................... 0.53945% rainoffense................... 0.40566% monoelectric.................. 0.39895% monoghost..................... 0.38069% monowater..................... 0.37086% hail.......................... 0.36516% trickroom..................... 0.36225% multiweather.................. 0.29672% monosteel..................... 0.23428% monoice....................... 0.20941% monoground.................... 0.17508% monofighting.................. 0.17330% monodark...................... 0.16110% tricksun...................... 0.16024% monofire...................... 0.14288% monobug....................... 0.13847% monofairy..................... 0.13667% sunoffense.................... 0.12681% sandstall..................... 0.11756% trapper....................... 0.10593% monopoison.................... 0.10390% monograss..................... 0.10009% rainstall..................... 0.09762% monoflying.................... 0.06534% tailwind...................... 0.03790% trickrain..................... 0.03713% monorock...................... 0.03648% monopsychic................... 0.03198% dragmag....................... 0.03053% hailoffense................... 0.02740% hailstall..................... 0.00417% sunstall...................... 0.00401% gravity....................... 0.00221% tricksand..................... 0.00115% swagplay...................... 0.00115% allweather.................... 0.00013% fear.......................... 0.00007% trickhail..................... 0.00000% Stalliness (mean: -0.256) | -2.0|# |###### -1.0|####################### |############################## 0.0|###################### |########### +1.0|####### |#### +2.0|# |# more negative = more offensive, more positive = more stall one # = 0.94%