weatherless...................86.77876% offense.......................44.91390% balance.......................25.93587% hyperoffense..................13.81325% semistall.....................11.09554% rain.......................... 7.98548% voltturn...................... 6.75963% sand.......................... 4.31438% stall......................... 4.24144% choice........................ 2.45737% monotype...................... 1.52754% batonpass..................... 1.50788% sun........................... 1.31277% monodragon.................... 0.78081% multiweather.................. 0.45422% rainoffense................... 0.42775% monoelectric.................. 0.28727% trickroom..................... 0.28533% sandstall..................... 0.25235% rainstall..................... 0.17861% monosteel..................... 0.16922% trickrain..................... 0.14075% monofairy..................... 0.12964% sunoffense.................... 0.12767% sandoffense................... 0.12411% monoghost..................... 0.11920% monofighting.................. 0.11596% mononormal.................... 0.11389% monowater..................... 0.09396% monoground.................... 0.06637% hail.......................... 0.06283% monodark...................... 0.05270% monoice....................... 0.03855% monobug....................... 0.03047% monograss..................... 0.02715% trapper....................... 0.02549% monofire...................... 0.02436% monoflying.................... 0.02074% dragmag....................... 0.01088% monopsychic................... 0.01074% monopoison.................... 0.01012% hailoffense................... 0.00747% monorock...................... 0.00609% tricksun...................... 0.00507% tailwind...................... 0.00490% tricksand..................... 0.00100% gravity....................... 0.00060% sunstall...................... 0.00036% swagplay...................... 0.00026% hailstall..................... 0.00003% allweather.................... 0.00000% fear.......................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: -0.024) | -2.0|# |###### -1.0|###################### |############################## 0.0|########################## |############### +1.0|################ |######### +2.0|# |## more negative = more offensive, more positive = more stall one # = 0.77%