weatherless...................82.72051% balance.......................49.88475% offense.......................20.44052% semistall.....................17.78705% stall.........................10.79379% sun........................... 9.16697% rain.......................... 7.92553% voltturn...................... 5.30728% batonpass..................... 2.05453% multiweather.................. 1.68254% monotype...................... 1.39786% hail.......................... 1.31377% hyperoffense.................. 1.09389% choice........................ 0.97854% rainstall..................... 0.91671% sand.......................... 0.62842% dragmag....................... 0.24032% mononormal.................... 0.23232% monowater..................... 0.20764% sunstall...................... 0.19154% monoghost..................... 0.17723% monodragon.................... 0.17298% monodark...................... 0.13670% trickroom..................... 0.11396% monopoison.................... 0.11013% monofighting.................. 0.10519% rainoffense................... 0.10103% monosteel..................... 0.09679% monopsychic................... 0.09602% monoelectric.................. 0.09182% trapper....................... 0.08061% monoice....................... 0.07387% monobug....................... 0.06340% monofire...................... 0.06187% monoground.................... 0.05076% sunoffense.................... 0.04432% monograss..................... 0.03918% monoflying.................... 0.03668% monofairy..................... 0.03485% tailwind...................... 0.03199% sandstall..................... 0.02163% tricksun...................... 0.01949% monorock...................... 0.01368% hailstall..................... 0.00938% allweather.................... 0.00766% sandoffense................... 0.00645% hailoffense................... 0.00320% fear.......................... 0.00034% Stalliness (mean: 0.615) | -1.5| |# -1.0|## |##### -0.5|########## |################# 0.0|######################### |############################# +0.5|########################### |############################## +1.0|##################### |############## +1.5|################## |######### +2.0|###### |### +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.45%