weatherless...................84.42032% balance.......................46.00459% semistall.....................27.05797% stall.........................18.18125% offense....................... 8.51364% rain.......................... 7.94933% sun........................... 7.84431% voltturn...................... 7.79042% multiweather.................. 1.32128% batonpass..................... 1.22466% rainstall..................... 1.10166% hail.......................... 0.80953% choice........................ 0.64880% monotype...................... 0.58610% sand.......................... 0.31127% hyperoffense.................. 0.24255% monosteel..................... 0.18396% dragmag....................... 0.18131% sunstall...................... 0.16186% mononormal.................... 0.15857% monopoison.................... 0.10851% trickroom..................... 0.07235% rainoffense................... 0.06114% monodragon.................... 0.04363% trapper....................... 0.04039% tricksun...................... 0.03813% monowater..................... 0.02617% sandstall..................... 0.02101% tailwind...................... 0.01609% monodark...................... 0.01514% monobug....................... 0.01206% monoghost..................... 0.00750% monofire...................... 0.00715% monoelectric.................. 0.00700% monopsychic................... 0.00648% monoground.................... 0.00540% monofighting.................. 0.00535% sunoffense.................... 0.00510% hailstall..................... 0.00508% monofairy..................... 0.00502% monograss..................... 0.00490% monoice....................... 0.00424% monoflying.................... 0.00307% allweather.................... 0.00224% sandoffense................... 0.00214% monorock...................... 0.00042% hailoffense................... 0.00012% fear.......................... 0.00001% Stalliness (mean: 0.950) | -1.5| | -1.0| |### -0.5|### |###### 0.0|######### |################# +0.5|################### |############################## +1.0|######################### |################### +1.5|########################### |############## +2.0|######## |#### +2.5|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.53%