weatherless...................89.94822% balance.......................38.27848% semistall.....................35.09200% stall.........................22.21095% voltturn...................... 9.72433% sun........................... 5.52285% rain.......................... 4.89475% offense....................... 4.38426% multiweather.................. 0.88517% rainstall..................... 0.64122% choice........................ 0.51064% batonpass..................... 0.31202% hail.......................... 0.27732% monotype...................... 0.24854% sand.......................... 0.24322% mononormal.................... 0.15481% sunstall...................... 0.09540% dragmag....................... 0.05229% monopoison.................... 0.03842% hyperoffense.................. 0.03431% monosteel..................... 0.03266% trickroom..................... 0.02787% tricksun...................... 0.01974% rainoffense................... 0.01035% monowater..................... 0.01013% monodragon.................... 0.00832% trapper....................... 0.00512% sandstall..................... 0.00268% monodark...................... 0.00146% sunoffense.................... 0.00093% monobug....................... 0.00092% monoground.................... 0.00089% sandoffense................... 0.00057% hailstall..................... 0.00048% monoghost..................... 0.00048% monopsychic................... 0.00045% monofire...................... 0.00044% monograss..................... 0.00041% monoelectric.................. 0.00023% monoice....................... 0.00022% allweather.................... 0.00021% monoflying.................... 0.00015% monofairy..................... 0.00010% monofighting.................. 0.00007% monorock...................... 0.00004% tailwind...................... 0.00001% hailoffense................... 0.00001% fear.......................... 0.00000% Stalliness (mean: 1.155) | -1.5| | -1.0| |### -0.5|# |## 0.0|## |####### +0.5|######### |################## +1.0|############################## |################## +1.5|############################## |############## +2.0|######### |## +2.5|### |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.67%