weatherless...................85.61391% offense.......................56.62300% balance.......................29.78091% hyperoffense.................. 9.69317% sand.......................... 8.33932% rain.......................... 2.76780% sun........................... 2.63644% semistall..................... 2.40099% voltturn...................... 1.75659% stall......................... 1.50193% hail.......................... 1.18655% monotype...................... 1.16549% multiweather.................. 0.54402% sandoffense................... 0.44798% batonpass..................... 0.42319% rainoffense................... 0.37672% monobug....................... 0.23359% monoghost..................... 0.19951% sunoffense.................... 0.13569% sandstall..................... 0.12454% trickroom..................... 0.12144% hailoffense................... 0.11339% monowater..................... 0.09418% monoice....................... 0.09294% monopoison.................... 0.08798% dragmag....................... 0.06072% monodark...................... 0.05824% monofighting.................. 0.05329% monofire...................... 0.05019% mononormal.................... 0.04895% monograss..................... 0.04833% monodragon.................... 0.03966% tailwind...................... 0.03346% monoflying.................... 0.03346% monorock...................... 0.03222% monofairy..................... 0.02540% gravity....................... 0.02107% monosteel..................... 0.01859% monoelectric.................. 0.01859% monopsychic................... 0.01735% monoground.................... 0.01611% tricksun...................... 0.01363% tricksand..................... 0.01115% trickrain..................... 0.00867% trickhail..................... 0.00682% trapper....................... 0.00682% hailstall..................... 0.00186% rainstall..................... 0.00062% Stalliness (mean: -0.214) |# -1.5|### |######## -1.0|############### |######################## -0.5|############################## |############################## 0.0|############################ |#################### +0.5|############# |######## +1.0|#### |## +1.5|# |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.53%