weatherless...................84.40927% offense.......................43.18295% balance.......................33.17547% hyperoffense..................16.67498% sun...........................13.39731% voltturn...................... 4.96012% stall......................... 4.24975% semistall..................... 2.71685% monotype...................... 1.96909% rain.......................... 1.81954% sunoffense.................... 1.09671% trickroom..................... 0.77268% monoghost..................... 0.61067% choice........................ 0.32403% monowater..................... 0.27418% sand.......................... 0.27418% monobug....................... 0.26171% hail.......................... 0.19940% monoflying.................... 0.18694% monofire...................... 0.17448% monoelectric.................. 0.14955% monograss..................... 0.09970% multiweather.................. 0.09970% sunstall...................... 0.08724% tailwind...................... 0.08724% monopoison.................... 0.06231% monosteel..................... 0.06231% monoground.................... 0.06231% rainstall..................... 0.06231% rainoffense................... 0.04985% monofighting.................. 0.04985% monodark...................... 0.04985% monodragon.................... 0.04985% monopsychic................... 0.03739% sandstall..................... 0.02493% monoice....................... 0.02493% sandoffense................... 0.01246% tricksun...................... 0.01246% monofairy..................... 0.01246% tricksand..................... 0.01246% Stalliness (mean: -0.157) |### -1.5|##### |############### -1.0|####################### |####################### -0.5|############################## |########################## 0.0|##################### |########################### +0.5|######################## |########### +1.0|##### |### +1.5|## |## +2.0|#### |## +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.44%