weatherless...................84.03760% offense.......................38.69696% balance.......................34.14811% hyperoffense..................18.45197% sun...........................13.84282% voltturn...................... 5.56982% stall......................... 5.42390% semistall..................... 3.27906% rain.......................... 2.04452% monotype...................... 1.36744% sunoffense.................... 1.02190% trickroom..................... 1.01179% monoghost..................... 0.35023% choice........................ 0.27429% monobug....................... 0.22339% monoflying.................... 0.20643% sand.......................... 0.14648% monowater..................... 0.13436% multiweather.................. 0.12524% monofire...................... 0.11035% monograss..................... 0.10601% sunstall...................... 0.10015% rainstall..................... 0.09220% monoelectric.................. 0.07846% tailwind...................... 0.06825% hail.......................... 0.05382% monopoison.................... 0.05104% rainoffense................... 0.04054% monoground.................... 0.03960% monofighting.................. 0.03661% monosteel..................... 0.03544% monodark...................... 0.03146% monopsychic................... 0.02163% monodragon.................... 0.02095% sandstall..................... 0.01561% monoice....................... 0.01517% tricksun...................... 0.01195% sandoffense................... 0.01159% tricksand..................... 0.00839% monofairy..................... 0.00705% Stalliness (mean: -0.113) |### -1.5|###### |################## -1.0|########################### |####################### -0.5|############################# |########################### 0.0|##################### |############################## +0.5|############################## |############# +1.0|###### |#### +1.5|## |## +2.0|###### |#### +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.40%