weatherless...................76.21620% offense.......................51.27467% balance.......................40.69370% sun...........................10.34241% rain.......................... 6.57452% hyperoffense.................. 5.49280% sand.......................... 4.61807% hail.......................... 2.94695% trickroom..................... 2.78207% monotype...................... 2.47100% semistall..................... 2.29091% voltturn...................... 1.39513% tricksun...................... 1.18580% tailwind...................... 1.14487% choice........................ 1.04664% multiweather.................. 0.65956% monowater..................... 0.63617% monoghost..................... 0.45491% sandoffense................... 0.38240% batonpass..................... 0.35784% rainoffense................... 0.35551% sunoffense.................... 0.25377% stall......................... 0.24792% monofighting.................. 0.23505% monoice....................... 0.19880% monoelectric.................. 0.19646% trickrain..................... 0.19179% monofire...................... 0.13331% tricksand..................... 0.12747% monodragon.................... 0.11694% trickhail..................... 0.09589% monodark...................... 0.07484% mononormal.................... 0.07250% monofairy..................... 0.06666% hailoffense................... 0.06432% monoflying.................... 0.06432% monopsychic................... 0.05847% monosteel..................... 0.03625% dragmag....................... 0.03508% monopoison.................... 0.03391% monograss..................... 0.03274% monobug....................... 0.03041% monorock...................... 0.03041% trapper....................... 0.01871% sandstall..................... 0.01754% sunstall...................... 0.01052% monoground.................... 0.01052% gravity....................... 0.00702% hailstall..................... 0.00702% rainstall..................... 0.00234% Stalliness (mean: -0.093) -1.5|# |#### -1.0|######## |############ -0.5|##################### |########################### 0.0|############################## |###################### +0.5|############### |######### +1.0|#### |# +1.5|# | +2.0| more negative = more offensive, more positive = more stall one # = 0.64%