weatherless...................75.20112% offense.......................51.22005% balance.......................40.97635% sun...........................10.89031% rain.......................... 6.83371% hyperoffense.................. 5.44063% sand.......................... 4.60804% trickroom..................... 3.41390% hail.......................... 3.07256% semistall..................... 2.11797% monotype...................... 2.03466% tricksun...................... 1.61494% voltturn...................... 1.58037% tailwind...................... 1.30550% choice........................ 1.27561% multiweather.................. 0.57055% monoghost..................... 0.56275% sandoffense................... 0.48165% monowater..................... 0.40271% rainoffense................... 0.39150% monofighting.................. 0.35213% sunoffense.................... 0.28104% trickrain..................... 0.25684% stall......................... 0.24500% tricksand..................... 0.18498% monoice....................... 0.16711% batonpass..................... 0.15684% monoelectric.................. 0.10392% trickhail..................... 0.10384% monodragon.................... 0.08648% hailoffense................... 0.08055% monodark...................... 0.07200% monofairy..................... 0.04184% monofire...................... 0.04091% mononormal.................... 0.03794% monopsychic................... 0.03442% monoflying.................... 0.03195% monograss..................... 0.02368% dragmag....................... 0.02274% monobug....................... 0.02242% monosteel..................... 0.01763% monorock...................... 0.01681% monopoison.................... 0.01525% sandstall..................... 0.01479% trapper....................... 0.01312% monoground.................... 0.00472% gravity....................... 0.00466% sunstall...................... 0.00303% hailstall..................... 0.00230% rainstall..................... 0.00094% Stalliness (mean: -0.091) -1.5|# |### -1.0|######## |########### -0.5|#################### |########################### 0.0|############################## |###################### +0.5|############## |######## +1.0|### |# +1.5|# | +2.0| more negative = more offensive, more positive = more stall one # = 0.67%