weatherless...................77.33985% offense.......................50.87216% balance.......................40.89886% sun........................... 9.46902% rain.......................... 6.97067% hyperoffense.................. 6.18930% trickroom..................... 4.06985% sand.......................... 3.98307% voltturn...................... 2.93086% hail.......................... 2.41237% tricksun...................... 2.15258% semistall..................... 1.89328% choice........................ 1.59244% tailwind...................... 1.38666% monotype...................... 1.32196% monoghost..................... 0.59712% trickrain..................... 0.42722% rainoffense................... 0.35571% sandoffense................... 0.33886% sunoffense.................... 0.25196% tricksand..................... 0.23971% monowater..................... 0.22357% monofighting.................. 0.18149% multiweather.................. 0.16885% stall......................... 0.14639% monodragon.................... 0.07196% hailoffense................... 0.06281% monoice....................... 0.06111% trickhail..................... 0.05941% batonpass..................... 0.04585% monoelectric.................. 0.04404% monodark...................... 0.03560% monosteel..................... 0.01971% monopsychic................... 0.01759% mononormal.................... 0.01732% monobug....................... 0.01404% monofairy..................... 0.01293% dragmag....................... 0.01158% monorock...................... 0.00784% monoflying.................... 0.00749% monopoison.................... 0.00490% monofire...................... 0.00477% monograss..................... 0.00045% trapper....................... 0.00028% sandstall..................... 0.00027% gravity....................... 0.00011% monoground.................... 0.00003% hailstall..................... 0.00001% sunstall...................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.113) -1.5|# |### -1.0|######### |######## -0.5|############## |######################## 0.0|############################## |##################### +0.5|########## |###### +1.0|## | +1.5|# | +2.0| more negative = more offensive, more positive = more stall one # = 0.78%