weatherless...................91.81416% offense.......................49.39728% balance.......................38.69658% hyperoffense.................. 7.66030% trickroom..................... 5.55310% sand.......................... 3.94248% tailwind...................... 3.13774% semistall..................... 3.09082% sun........................... 2.64845% voltturn...................... 2.16358% rain.......................... 1.48248% monotype...................... 1.32636% stall......................... 1.15502% choice........................ 0.52925% monofighting.................. 0.30246% monoghost..................... 0.27839% gravity....................... 0.25851% rainoffense................... 0.24784% tricksun...................... 0.19082% hail.......................... 0.17918% monobug....................... 0.14488% sunoffense.................... 0.13113% monoelectric.................. 0.10562% monograss..................... 0.09453% dragmag....................... 0.08958% batonpass..................... 0.08748% monoflying.................... 0.08645% monoice....................... 0.07189% multiweather.................. 0.06675% mononormal.................... 0.06297% monofire...................... 0.03885% sunstall...................... 0.03368% monodragon.................... 0.03040% monodark...................... 0.03038% monowater..................... 0.02291% monopsychic................... 0.01621% monosteel..................... 0.01533% hailoffense................... 0.01379% monoground.................... 0.01268% tricksand..................... 0.00901% monopoison.................... 0.00772% sandstall..................... 0.00545% monofairy..................... 0.00470% sandoffense................... 0.00353% Stalliness (mean: -0.115) |## -1.5|### |#### -1.0|########### |################### -0.5|########################## |############################## 0.0|############################ |############################ +0.5|################### |######## +1.0|##### |## +1.5|## |# +2.0| more negative = more offensive, more positive = more stall one # = 0.53%