weatherless...................87.07857% balance.......................43.99251% offense.......................37.84064% voltturn......................22.40895% hyperoffense..................12.13487% sun........................... 6.41439% semistall..................... 5.47898% rain.......................... 4.90877% sand.......................... 1.37095% choice........................ 0.69467% stall......................... 0.55301% trickroom..................... 0.52912% monotype...................... 0.24259% hail.......................... 0.22732% sunoffense.................... 0.14128% monosteel..................... 0.09144% rainoffense................... 0.07684% sandoffense................... 0.06296% monodragon.................... 0.06118% monowater..................... 0.06097% monofairy..................... 0.02953% monoground.................... 0.02952% monograss..................... 0.02900% monopoison.................... 0.02900% hailoffense................... 0.01953% tailwind...................... 0.01683% Stalliness (mean: -0.062) |#### -1.5|###### |########## -1.0|############ |################# -0.5|####################### |########################## 0.0|########################## |############################## +0.5|############################ |################## +1.0|########### |##### +1.5|## | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.46%