weatherless...................89.51808% balance.......................45.35871% offense.......................32.16218% voltturn......................21.29099% hyperoffense..................17.85930% sun........................... 5.38714% rain.......................... 4.48165% semistall..................... 3.93419% stall......................... 0.68563% sand.......................... 0.57495% trickroom..................... 0.33004% choice........................ 0.09357% hail.......................... 0.03818% tailwind...................... 0.00457% sandoffense................... 0.00000% monowater..................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% monotype...................... 0.00000% monopoison.................... 0.00000% monosteel..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% sunoffense.................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.099) |###### -1.5|###### |################# -1.0|########### |############### -0.5|############## |##################### 0.0|################## |############################## +0.5|#################### |####################### +1.0|########### |##### +1.5| | +2.0| | +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.50%