weatherless...................92.60404% balance.......................44.96280% offense.......................27.53074% hyperoffense..................23.08587% voltturn......................18.26625% semistall..................... 4.17060% rain.......................... 3.93867% sun........................... 3.22492% trickroom..................... 0.26090% stall......................... 0.25000% sand.......................... 0.22288% choice........................ 0.03375% hail.......................... 0.00949% tailwind...................... 0.00028% sandoffense................... 0.00000% monowater..................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% monotype...................... 0.00000% monopoison.................... 0.00000% monosteel..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% sunoffense.................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.128) |###### -1.5|##### |########################### -1.0|######## |######### -0.5|######### |################ 0.0|##################### |############################## +0.5|############## |##################### +1.0|############# |###### +1.5| | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.54%