weatherless...................87.18598% offense.......................49.68372% balance.......................34.89066% hyperoffense.................. 8.13302% sand.......................... 7.07573% voltturn...................... 6.55160% semistall..................... 5.81059% sun........................... 3.60564% rain.......................... 1.72601% stall......................... 1.48202% monotype...................... 1.17477% hail.......................... 0.93078% trickroom..................... 0.72294% sunoffense.................... 0.47894% sandstall..................... 0.46087% multiweather.................. 0.45183% dragmag....................... 0.38858% choice........................ 0.37954% sandoffense................... 0.34339% tricksun...................... 0.29821% monodragon.................... 0.17170% monowater..................... 0.14459% monofire...................... 0.14459% monosteel..................... 0.11748% monoghost..................... 0.11748% monofighting.................. 0.09037% monoflying.................... 0.09037% monodark...................... 0.08133% monobug....................... 0.07229% monograss..................... 0.06326% monorock...................... 0.06326% monoground.................... 0.06326% monoelectric.................. 0.06326% monofairy..................... 0.05422% monoice....................... 0.05422% mononormal.................... 0.05422% monopoison.................... 0.03615% rainoffense................... 0.02711% monopsychic................... 0.01807% hailoffense................... 0.00904% Stalliness (mean: -0.087) | -2.0|# |# -1.5|### |####### -1.0|############## |########################## -0.5|############################ |############################## 0.0|########################## |####################### +0.5|################# |################ +1.0|########## |#### +1.5|#### |## +2.0|# | more negative = more offensive, more positive = more stall one # = 0.47%