weatherless...................88.43922% offense.......................45.65189% balance.......................39.20631% voltturn...................... 7.57997% semistall..................... 7.47405% sand.......................... 6.83362% hyperoffense.................. 6.01505% sun........................... 2.81227% rain.......................... 1.78439% stall......................... 1.65270% trickroom..................... 0.91057% monotype...................... 0.67760% sandstall..................... 0.59386% dragmag....................... 0.49619% hail.......................... 0.46237% tricksun...................... 0.42011% multiweather.................. 0.28421% choice........................ 0.22029% sunoffense.................... 0.18760% sandoffense................... 0.15878% monofire...................... 0.10161% monodragon.................... 0.09589% monorock...................... 0.08467% monofighting.................. 0.07059% monowater..................... 0.06677% monosteel..................... 0.06667% monoghost..................... 0.06288% monoflying.................... 0.05747% monograss..................... 0.04005% monobug....................... 0.03451% monoground.................... 0.03318% monodark...................... 0.03225% monoelectric.................. 0.02996% monoice....................... 0.02976% mononormal.................... 0.02904% monopoison.................... 0.02366% monofairy..................... 0.01377% rainoffense................... 0.01303% monopsychic................... 0.00923% hailoffense................... 0.00051% Stalliness (mean: 0.013) | -2.0| | -1.5|## |####### -1.0|############## |########################### -0.5|############################ |############################## 0.0|############################ |############################# +0.5|####################### |##################### +1.0|############## |##### +1.5|###### |## +2.0|# | more negative = more offensive, more positive = more stall one # = 0.42%