monotype......................100.00000% weatherless...................86.58383% offense.......................54.39487% balance.......................21.64001% monofairy.....................18.27966% monodark......................16.57409% hyperoffense..................14.37510% monoground.................... 8.65935% monowater..................... 8.19163% monoghost..................... 7.17463% monosteel..................... 6.71746% semistall..................... 6.60993% monoflying.................... 6.24993% rain.......................... 5.91114% voltturn...................... 5.74243% monofighting.................. 5.46222% monopsychic................... 3.89343% sand.......................... 3.42136% monodragon.................... 3.28513% monopoison.................... 3.01635% monofire...................... 2.98749% stall......................... 2.98008% sun........................... 2.97361% monobug....................... 2.82316% monorock...................... 2.02316% monoelectric.................. 1.79356% choice........................ 1.52769% mononormal.................... 1.19048% hail.......................... 1.11231% monoice....................... 1.08373% monograss..................... 0.59453% rainoffense................... 0.41023% trickroom..................... 0.04995% sunoffense.................... 0.03171% hailoffense................... 0.02854% sandoffense................... 0.02451% rainstall..................... 0.01339% sandstall..................... 0.00980% multiweather.................. 0.00225% tailwind...................... 0.00081% hailstall..................... 0.00001% dragmag....................... 0.00001% tricksand..................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: -0.224) |# -1.5|## |############ -1.0|################### |####################### -0.5|################ |############################## 0.0|#################### |############ +0.5|###### |####### +1.0|### |######## +1.5|### |## +2.0|# more negative = more offensive, more positive = more stall one # = 0.60%