weatherless...................75.23173% offense.......................49.63759% balance.......................30.53996% hyperoffense..................13.28708% sun...........................10.20117% voltturn...................... 9.83142% rain.......................... 7.47531% sand.......................... 5.23001% monotype...................... 4.55067% semistall..................... 3.82504% stall......................... 2.71032% hail.......................... 2.65363% trickroom..................... 1.01973% sunoffense.................... 0.99840% multiweather.................. 0.73967% monobug....................... 0.66551% choice........................ 0.52974% rainoffense................... 0.41524% sandoffense................... 0.40270% monowater..................... 0.38234% monoflying.................... 0.34827% mononormal.................... 0.34634% monofire...................... 0.30685% monoghost..................... 0.30256% hailoffense................... 0.29195% monosteel..................... 0.26768% monodark...................... 0.25970% monofighting.................. 0.25177% sandstall..................... 0.23864% monopsychic................... 0.21512% monograss..................... 0.21346% monofairy..................... 0.20805% monodragon.................... 0.20800% monorock...................... 0.20264% monopoison.................... 0.19932% monoice....................... 0.18930% monoelectric.................. 0.18265% tricksun...................... 0.15988% monoground.................... 0.13347% dragmag....................... 0.11080% tailwind...................... 0.10293% sunstall...................... 0.05787% rainstall..................... 0.04222% gravity....................... 0.01795% tricksand..................... 0.01773% trickhail..................... 0.01425% trapper....................... 0.01350% hailstall..................... 0.01045% trickrain..................... 0.01013% allweather.................... 0.00868% swagplay...................... 0.00070% fear.......................... 0.00027% sandfear...................... 0.00021% Stalliness (mean: -0.179) -2.0|# |## -1.5|###### |########### -1.0|################## |######################## -0.5|########################### |############################## 0.0|############################ |###################### +0.5|################ |########## +1.0|###### |#### +1.5|## |# +2.0|# |# +2.5| | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.47%