weatherless...................74.70807% offense.......................46.97637% balance.......................34.80461% voltturn......................14.87216% sun...........................10.69239% hyperoffense..................10.04401% rain.......................... 8.53083% sand.......................... 5.03234% semistall..................... 4.66155% stall......................... 3.51346% hail.......................... 1.75623% trickroom..................... 1.43959% monotype...................... 1.21889% multiweather.................. 0.71097% sunoffense.................... 0.58283% choice........................ 0.47491% sandstall..................... 0.38162% rainoffense................... 0.36782% monobug....................... 0.34394% tricksun...................... 0.29993% sandoffense................... 0.23174% hailoffense................... 0.21396% dragmag....................... 0.18856% monoghost..................... 0.11734% mononormal.................... 0.11629% monowater..................... 0.08984% monofighting.................. 0.08740% monosteel..................... 0.07366% monofairy..................... 0.06081% sunstall...................... 0.05470% monofire...................... 0.05267% monoflying.................... 0.04487% monodragon.................... 0.03987% monograss..................... 0.03926% monodark...................... 0.03781% monoelectric.................. 0.02455% monopsychic................... 0.02432% rainstall..................... 0.02384% gravity....................... 0.02043% monorock...................... 0.01987% monopoison.................... 0.01972% monoice....................... 0.01782% trickhail..................... 0.01771% monoground.................... 0.01345% tailwind...................... 0.01193% trickrain..................... 0.00651% tricksand..................... 0.00483% hailstall..................... 0.00449% allweather.................... 0.00142% trapper....................... 0.00029% fear.......................... 0.00003% sandfear...................... 0.00003% swagplay...................... 0.00000% Stalliness (mean: -0.061) -2.0|# |## -1.5|##### |####### -1.0|############### |################### -0.5|########################## |############################## 0.0|############################## |######################## +0.5|################## |############ +1.0|####### |##### +1.5|### |## +2.0|# |# +2.5| |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.48%