weatherless...................75.07976% offense.......................43.88843% balance.......................33.46015% voltturn......................13.52667% sun...........................13.28483% hyperoffense..................10.75804% stall......................... 6.24045% rain.......................... 5.98586% sand.......................... 5.85350% semistall..................... 5.65292% trickroom..................... 1.81769% multiweather.................. 1.37223% hail.......................... 1.16993% choice........................ 0.82245% sandstall..................... 0.70642% monotype...................... 0.48307% tricksun...................... 0.33899% sunoffense.................... 0.26954% rainoffense................... 0.26296% hailoffense................... 0.20584% dragmag....................... 0.11961% monobug....................... 0.11525% monoflying.................... 0.10002% sandoffense................... 0.06370% sunstall...................... 0.05337% monowater..................... 0.04370% monofairy..................... 0.02947% monosteel..................... 0.02830% mononormal.................... 0.02501% monofire...................... 0.02446% monodark...................... 0.02202% monofighting.................. 0.01907% monograss..................... 0.01320% monoghost..................... 0.01309% monodragon.................... 0.01301% rainstall..................... 0.01136% monoelectric.................. 0.01036% gravity....................... 0.01030% tailwind...................... 0.00746% monoice....................... 0.00657% monorock...................... 0.00635% monopsychic................... 0.00471% monopoison.................... 0.00461% monoground.................... 0.00450% trickhail..................... 0.00318% hailstall..................... 0.00098% tricksand..................... 0.00093% trickrain..................... 0.00027% allweather.................... 0.00013% fear.......................... 0.00001% sandfear...................... 0.00001% trapper....................... 0.00000% swagplay...................... 0.00000% Stalliness (mean: 0.007) -2.0|# |## -1.5|######### |####### -1.0|############## |##################### -0.5|############################## |############################ 0.0|############################ |######################### +0.5|#################### |############# +1.0|########## |##### +1.5|#### |#### +2.0|### |## +2.5|# |# +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.43%