monotype......................100.00000% weatherless...................74.13549% offense.......................51.05794% balance.......................27.65296% hyperoffense..................15.82681% monowater..................... 8.46334% monobug....................... 8.24415% sun........................... 8.21036% monosteel..................... 7.80140% voltturn...................... 7.77408% mononormal.................... 7.15903% sand.......................... 7.04921% rain.......................... 6.93230% monodark...................... 6.41405% monoflying.................... 6.12675% monopsychic................... 6.09503% monoelectric.................. 5.79819% monofire...................... 5.69044% monofighting.................. 5.45475% monodragon.................... 4.93042% monopoison.................... 4.80578% monofairy..................... 4.77265% monoground.................... 4.57725% monoghost..................... 4.43374% hail.......................... 4.13237% monoice....................... 3.47239% semistall..................... 3.41409% monorock...................... 3.22319% monograss..................... 2.65753% stall......................... 2.04820% choice........................ 1.22870% sunoffense.................... 1.06212% hailoffense................... 0.81290% trickroom..................... 0.77860% rainoffense................... 0.54540% sandoffense................... 0.54035% multiweather.................. 0.45972% rainstall..................... 0.05825% tailwind...................... 0.04065% sandstall..................... 0.03091% sunstall...................... 0.03014% gravity....................... 0.01999% tricksun...................... 0.01651% tricksand..................... 0.01500% dragmag....................... 0.00335% hailstall..................... 0.00257% trickrain..................... 0.00000% Stalliness (mean: -0.271) |### -1.5|####### |############# -1.0|######################## |############################## -0.5|########################### |######################## 0.0|####################### |################## +0.5|############### |########## +1.0|##### |### +1.5|## |## +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.48%