monotype......................100.00000% weatherless...................76.53530% offense.......................48.37981% balance.......................29.83915% hyperoffense..................14.43121% voltturn......................10.11652% monosteel..................... 9.27966% monowater..................... 8.93823% mononormal.................... 7.96465% sand.......................... 7.68053% monoelectric.................. 7.32912% sun........................... 7.24950% monopsychic................... 6.97024% monofairy..................... 6.33200% monobug....................... 6.33192% monodark...................... 5.86322% rain.......................... 5.67171% monoflying.................... 5.27517% monofire...................... 5.19196% monodragon.................... 5.13838% monoground.................... 4.74613% monofighting.................. 4.45527% monopoison.................... 4.25765% monoghost..................... 4.25063% stall......................... 4.02152% semistall..................... 3.32831% hail.......................... 3.08689% monorock...................... 2.87756% monoice....................... 2.66028% monograss..................... 2.20136% choice........................ 1.52648% trickroom..................... 1.15198% sunoffense.................... 0.71927% sandoffense................... 0.47932% hailoffense................... 0.42664% rainoffense................... 0.30491% multiweather.................. 0.22394% sunstall...................... 0.04379% sandstall..................... 0.02459% gravity....................... 0.01617% tricksand..................... 0.01293% tailwind...................... 0.01106% tricksun...................... 0.00951% rainstall..................... 0.00548% hailstall..................... 0.00294% dragmag....................... 0.00004% trickrain..................... 0.00000% Stalliness (mean: -0.181) |## -1.5|######## |######### -1.0|######################### |############################## -0.5|###################### |##################### 0.0|####################### |################## +0.5|############### |############# +1.0|####### |### +1.5|## |### +2.0|### | +2.5| |# more negative = more offensive, more positive = more stall one # = 0.49%