monotype......................100.00000% weatherless...................76.23886% offense.......................43.93034% balance.......................36.11702% monowater.....................15.32693% voltturn......................15.17945% hyperoffense..................10.26960% monoflying....................10.22921% monoelectric.................. 9.43617% mononormal.................... 9.35478% sun........................... 9.16282% monodark...................... 8.64145% monosteel..................... 8.15281% monopsychic................... 8.04778% rain.......................... 6.82649% sand.......................... 6.45585% stall......................... 6.25990% monofire...................... 4.74387% monoghost..................... 4.69061% monodragon.................... 4.21601% semistall..................... 3.42313% monoground.................... 3.19722% monobug....................... 2.87639% monofighting.................. 2.75991% monofairy..................... 2.48265% choice........................ 2.39333% monograss..................... 2.01793% monopoison.................... 1.85844% hail.......................... 1.39699% monoice....................... 1.17716% monorock...................... 0.79537% trickroom..................... 0.39822% sunoffense.................... 0.33544% sandoffense................... 0.25728% hailoffense................... 0.11909% rainoffense................... 0.09985% multiweather.................. 0.08102% sunstall...................... 0.02556% tricksand..................... 0.00603% sandstall..................... 0.00505% tailwind...................... 0.00285% hailstall..................... 0.00147% rainstall..................... 0.00015% gravity....................... 0.00000% dragmag....................... 0.00000% tricksun...................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: 0.014) |## -1.5|####### |######## -1.0|############################# |############################# -0.5|###################### |################## 0.0|############################## |############## +0.5|############################ |###################### +1.0|############ |#### +1.5|## |#### +2.0| |# +2.5| |####### more negative = more offensive, more positive = more stall one # = 0.41%