weatherless...................59.90883% offense.......................51.09021% sun...........................25.73147% hyperoffense..................25.23493% balance.......................19.31618% rain..........................16.48398% multiweather.................. 7.73055% monotype...................... 5.59953% sunoffense.................... 4.37186% sand.......................... 3.98776% semistall..................... 2.53141% rainoffense................... 1.83715% stall......................... 1.82727% voltturn...................... 1.74726% hail.......................... 1.70890% trickroom..................... 1.47018% choice........................ 0.65804% monowater..................... 0.63022% monodragon.................... 0.61902% sandoffense................... 0.61705% trickrain..................... 0.47118% monofighting.................. 0.45274% monoghost..................... 0.44204% monosteel..................... 0.44089% monopsychic................... 0.39216% monobug....................... 0.37290% monoice....................... 0.37059% mononormal.................... 0.34096% monoflying.................... 0.32318% monodark...................... 0.30573% monofairy..................... 0.25288% tricksun...................... 0.24827% monofire...................... 0.24695% monograss..................... 0.22950% hailoffense................... 0.22555% sunstall...................... 0.20678% monopoison.................... 0.18604% monoelectric.................. 0.17731% monoground.................... 0.15492% monorock...................... 0.14307% tailwind...................... 0.10652% dragmag....................... 0.10092% rainstall..................... 0.06437% sandstall..................... 0.06026% trapper....................... 0.04017% gravity....................... 0.01712% trickhail..................... 0.01531% tricksand..................... 0.01350% hailstall..................... 0.01218% allweather.................... 0.00412% swagplay...................... 0.00346% fear.......................... 0.00198% Stalliness (mean: -0.465) -2.5| |# -2.0|## |##### -1.5|########### |##################### -1.0|############################# |############################## -0.5|############################## |########################## 0.0|#################### |############## +0.5|########## |####### +1.0|##### |## +1.5|# |# +2.0|# | +2.5| |# +3.0| more negative = more offensive, more positive = more stall one # = 0.46%