weatherless...................49.70165% offense.......................48.68229% sun...........................35.61429% hyperoffense..................24.43300% rain..........................21.03121% balance.......................21.01070% multiweather..................10.26529% sunoffense.................... 6.25725% semistall..................... 3.27781% monotype...................... 3.01122% sand.......................... 3.00675% stall......................... 2.59620% trickroom..................... 2.27245% rainoffense................... 2.12482% voltturn...................... 1.76582% hail.......................... 0.98691% trickrain..................... 0.86752% choice........................ 0.70728% monowater..................... 0.46549% sandoffense................... 0.44751% tricksun...................... 0.43254% sunstall...................... 0.36650% monodragon.................... 0.34190% monoghost..................... 0.26982% monosteel..................... 0.23421% monofighting.................. 0.22946% monobug....................... 0.22065% monoice....................... 0.18410% monopsychic................... 0.16355% monofairy..................... 0.15311% monodark...................... 0.14593% hailoffense................... 0.13994% mononormal.................... 0.13456% monoflying.................... 0.13266% rainstall..................... 0.10382% dragmag....................... 0.09716% monograss..................... 0.09226% monofire...................... 0.08964% monopoison.................... 0.07514% monoground.................... 0.07388% sandstall..................... 0.07358% monoelectric.................. 0.07349% tailwind...................... 0.06507% trapper....................... 0.04684% monorock...................... 0.04146% gravity....................... 0.02568% tricksand..................... 0.01067% hailstall..................... 0.00859% swagplay...................... 0.00518% trickhail..................... 0.00426% fear.......................... 0.00237% allweather.................... 0.00176% Stalliness (mean: -0.400) -2.5| | -2.0|## |##### -1.5|########### |##################### -1.0|############################## |############################# -0.5|############################# |######################### 0.0|#################### |############### +0.5|########### |######## +1.0|###### |### +1.5|## |# +2.0|# |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.45%