weatherless...................75.00471% offense.......................39.12189% balance.......................36.88421% sand..........................17.46984% hyperoffense..................11.69019% voltturn...................... 9.83378% stall......................... 8.16780% hail.......................... 4.94978% semistall..................... 4.13590% sun........................... 1.69812% hailoffense................... 1.28377% rain.......................... 1.28020% trickroom..................... 1.22705% sandstall..................... 1.08095% monotype...................... 0.71781% sandoffense................... 0.69047% multiweather.................. 0.40263% choice........................ 0.39257% monobug....................... 0.29770% sunoffense.................... 0.16731% rainoffense................... 0.16087% monofire...................... 0.13193% monoghost..................... 0.09041% gravity....................... 0.08285% tricksun...................... 0.07535% dragmag....................... 0.07380% trickhail..................... 0.03934% monoflying.................... 0.03924% monodragon.................... 0.03255% monowater..................... 0.03116% monorock...................... 0.02311% mononormal.................... 0.02217% tricksand..................... 0.02174% monofighting.................. 0.01155% monopsychic................... 0.01154% monoelectric.................. 0.01115% monoice....................... 0.00959% hailstall..................... 0.00920% monosteel..................... 0.00707% monopoison.................... 0.00698% monograss..................... 0.00580% tailwind...................... 0.00265% monodark...................... 0.00157% rainstall..................... 0.00095% trickrain..................... 0.00076% trapper....................... 0.00075% monoground.................... 0.00057% monofairy..................... 0.00024% allweather.................... 0.00000% fear.......................... 0.00000% sandfear...................... 0.00000% Stalliness (mean: 0.060) -2.0|### |### -1.5|####### |########## -1.0|########## |#################### -0.5|####################### |############################# 0.0|############################## |############################# +0.5|####################### |############### +1.0|####### |#### +1.5|#### |### +2.0|## |## +2.5|### |#### +3.0|### more negative = more offensive, more positive = more stall one # = 0.42%