weatherless...................97.67770% offense.......................40.32600% balance.......................37.45757% hyperoffense..................16.13678% voltturn......................14.98740% semistall..................... 4.50513% stall......................... 1.57453% rain.......................... 1.24517% trickroom..................... 0.83179% monotype...................... 0.76122% sun........................... 0.74105% choice........................ 0.70072% sunoffense.................... 0.34784% monoflying.................... 0.26382% rainoffense................... 0.25374% sand.......................... 0.22853% mononormal.................... 0.16132% hail.......................... 0.13443% monopoison.................... 0.13107% monowater..................... 0.06722% monobug....................... 0.05041% tailwind...................... 0.04537% gravity....................... 0.04033% monorock...................... 0.03697% monopsychic................... 0.03025% monodragon.................... 0.02857% multiweather.................. 0.02689% monodark...................... 0.02689% monoice....................... 0.01512% monograss..................... 0.01344% sandstall..................... 0.01176% monoelectric.................. 0.01176% monofighting.................. 0.01008% hailoffense................... 0.01008% sandoffense................... 0.00672% tricksun...................... 0.00672% monofire...................... 0.00504% monoghost..................... 0.00336% Stalliness (mean: -0.177) -2.5|# |# -2.0|### |####### -1.5|######## |########### -1.0|################# |################### -0.5|######################## |############################## 0.0|########################### |############################# +0.5|###################### |################## +1.0|######### |##### +1.5|### |## +2.0| |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.43%