weatherless...................98.24897% balance.......................39.20079% offense.......................37.32735% voltturn......................17.86593% hyperoffense..................16.91831% semistall..................... 4.75114% stall......................... 1.80242% trickroom..................... 0.89428% rain.......................... 0.80542% choice........................ 0.68292% sun........................... 0.67597% monotype...................... 0.61089% sunoffense.................... 0.39858% monoflying.................... 0.27967% rainoffense................... 0.23022% sand.......................... 0.17353% monopoison.................... 0.11860% mononormal.................... 0.11136% hail.......................... 0.10728% monowater..................... 0.03717% gravity....................... 0.03373% tailwind...................... 0.02659% monobug....................... 0.01881% monodragon.................... 0.01755% monorock...................... 0.01231% multiweather.................. 0.01118% monodark...................... 0.00941% hailoffense................... 0.00909% monopsychic................... 0.00895% monoice....................... 0.00811% monograss..................... 0.00697% tricksun...................... 0.00588% monofighting.................. 0.00586% monofire...................... 0.00383% sandstall..................... 0.00357% monoelectric.................. 0.00295% monoghost..................... 0.00116% sandoffense................... 0.00031% Stalliness (mean: -0.158) -2.5|# |## -2.0|#### |######## -1.5|######## |########## -1.0|############### |################# -0.5|##################### |############################## 0.0|############################ |############################# +0.5|######################## |################### +1.0|######### |##### +1.5|## |## +2.0| |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.42%