weatherless...................98.21558% balance.......................44.65360% offense.......................29.33908% voltturn......................18.79809% hyperoffense..................17.39774% semistall..................... 6.37100% stall......................... 2.23858% sun........................... 0.98842% sunoffense.................... 0.82013% rain.......................... 0.55380% trickroom..................... 0.45148% choice........................ 0.40321% rainoffense................... 0.27087% sand.......................... 0.22651% monotype...................... 0.21657% monoflying.................... 0.10715% monopoison.................... 0.08819% hail.......................... 0.02842% multiweather.................. 0.01273% gravity....................... 0.01215% mononormal.................... 0.00999% hailoffense................... 0.00630% tailwind...................... 0.00464% monowater..................... 0.00353% monorock...................... 0.00350% monodragon.................... 0.00222% monopsychic................... 0.00110% monodark...................... 0.00095% monograss..................... 0.00082% monobug....................... 0.00074% monoice....................... 0.00002% monofighting.................. 0.00001% sandoffense................... 0.00001% monoelectric.................. 0.00000% monoghost..................... 0.00000% sandstall..................... 0.00000% tricksun...................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.068) -2.5|### |#### -2.0|####### |######### -1.5|######## |######### -1.0|######### |######### -0.5|################ |############################ 0.0|############################# |############################## +0.5|############################ |############################ +1.0|########### |######### +1.5|### |## +2.0| |## +2.5| |# more negative = more offensive, more positive = more stall one # = 0.41%