weatherless...................96.51218% balance.......................45.64419% offense.......................25.74944% hyperoffense..................20.12379% voltturn......................17.25479% semistall..................... 6.95785% sun........................... 1.86541% sunoffense.................... 1.69416% stall......................... 1.52473% rain.......................... 1.31947% rainoffense................... 0.36975% sand.......................... 0.30112% choice........................ 0.07176% monotype...................... 0.05533% monopoison.................... 0.05302% trickroom..................... 0.04521% hail.......................... 0.00414% gravity....................... 0.00351% hailoffense................... 0.00308% multiweather.................. 0.00232% mononormal.................... 0.00088% monorock...................... 0.00066% tailwind...................... 0.00034% monodragon.................... 0.00034% monowater..................... 0.00027% monopsychic................... 0.00011% monograss..................... 0.00009% monoflying.................... 0.00007% monodark...................... 0.00002% monobug....................... 0.00000% sandoffense................... 0.00000% monofighting.................. 0.00000% monoice....................... 0.00000% monoelectric.................. 0.00000% monoghost..................... 0.00000% sandstall..................... 0.00000% tricksun...................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.085) -2.5|#### |#### -2.0|###### |########## -1.5|##### |########## -1.0|###### |##### -0.5|########## |##################### 0.0|######################## |######################## +0.5|############################## |######################## +1.0|######### |######### +1.5|## |## +2.0| |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.49%