weatherless...................88.99477% offense.......................47.74583% balance.......................28.47505% hyperoffense..................17.27190% voltturn...................... 9.21614% sun........................... 5.52926% rain.......................... 4.72683% stall......................... 3.69847% semistall..................... 2.80875% trickroom..................... 1.31026% choice........................ 0.65651% sand.......................... 0.52900% rainoffense................... 0.28105% hail.......................... 0.25501% dragmag....................... 0.20589% trickrain..................... 0.16926% tricksun...................... 0.14826% monotype...................... 0.13125% tailwind...................... 0.08053% sunoffense.................... 0.06935% monofire...................... 0.05146% monodragon.................... 0.03829% multiweather.................. 0.02915% gravity....................... 0.01877% monowater..................... 0.01789% sandoffense................... 0.01707% sandstall..................... 0.00923% hailoffense................... 0.00831% monobug....................... 0.00400% monodark...................... 0.00343% monoground.................... 0.00245% monosteel..................... 0.00230% monofighting.................. 0.00221% trapper....................... 0.00201% monoflying.................... 0.00149% monoghost..................... 0.00138% rainstall..................... 0.00135% monoelectric.................. 0.00127% monopsychic................... 0.00122% mononormal.................... 0.00114% allweather.................... 0.00095% monoice....................... 0.00093% monopoison.................... 0.00090% sunstall...................... 0.00080% monograss..................... 0.00078% monofairy..................... 0.00065% trickhail..................... 0.00042% monorock...................... 0.00026% tricksand..................... 0.00021% hailstall..................... 0.00009% swagplay...................... 0.00000% Stalliness (mean: -0.201) -2.0|# |### -1.5|######### |############### -1.0|###################### |######################## -0.5|############################ |############################## 0.0|####################### |###################### +0.5|################ |########### +1.0|##### |### +1.5|## |# +2.0|## |# +2.5| |# +3.0| |# more negative = more offensive, more positive = more stall one # = 0.45%