weatherless...................72.60248% balance.......................47.88360% offense.......................32.54557% sand..........................16.35641% hyperoffense..................11.37399% rain.......................... 8.70396% semistall..................... 5.41540% voltturn...................... 5.00702% stall......................... 2.78144% sun........................... 2.44580% sandoffense................... 1.17596% choice........................ 1.07154% rainoffense................... 0.96332% monotype...................... 0.91267% sandstall..................... 0.52160% monodark...................... 0.36491% monowater..................... 0.34890% trickroom..................... 0.16311% monopsychic................... 0.15282% multiweather.................. 0.13157% hail.......................... 0.02292% monograss..................... 0.02092% sunoffense.................... 0.02020% tailwind...................... 0.01216% tricksand..................... 0.01104% monopoison.................... 0.01044% monofire...................... 0.00655% tricksun...................... 0.00586% monobug....................... 0.00572% trapper....................... 0.00214% monoice....................... 0.00096% monodragon.................... 0.00058% dragmag....................... 0.00053% monosteel..................... 0.00043% monoghost..................... 0.00037% monoflying.................... 0.00024% monofairy..................... 0.00019% mononormal.................... 0.00013% hailoffense................... 0.00003% monofighting.................. 0.00003% trickrain..................... 0.00001% monoelectric.................. 0.00001% monoground.................... 0.00000% rainstall..................... 0.00000% monorock...................... 0.00000% sunstall...................... 0.00000% Stalliness (mean: 0.027) | -2.0| |# -1.5|#### |######### -1.0|####### |########## -0.5|########### |############## 0.0|############################## |####################### +0.5|####################### |########## +1.0|##### |####### +1.5|# |# +2.0|## | more negative = more offensive, more positive = more stall one # = 0.63%