weatherless...................84.11561% offense.......................49.66056% hyperoffense..................26.36623% balance.......................20.41487% voltturn...................... 6.65640% rain.......................... 4.53741% sun........................... 4.32959% sand.......................... 4.10791% hail.......................... 3.05419% semistall..................... 2.24292% choice........................ 1.48399% monotype...................... 1.31619% stall......................... 1.31542% rainoffense................... 1.06373% trickroom..................... 0.65887% sunoffense.................... 0.64116% sandoffense................... 0.58728% hailoffense................... 0.41718% monoice....................... 0.20628% sandstall..................... 0.17703% mononormal.................... 0.16241% monobug....................... 0.14547% monodark...................... 0.13701% monoelectric.................. 0.13239% multiweather.................. 0.13008% monoflying.................... 0.09313% monowater..................... 0.09083% gravity....................... 0.07851% monofire...................... 0.07774% rainstall..................... 0.07004% monograss..................... 0.06619% dragmag....................... 0.05696% monopoison.................... 0.05157% monofighting.................. 0.04849% monopsychic................... 0.04464% monodragon.................... 0.04002% monoghost..................... 0.03695% monorock...................... 0.03387% tailwind...................... 0.02925% monosteel..................... 0.02463% monoground.................... 0.01462% tricksun...................... 0.01462% monofairy..................... 0.01232% trickhail..................... 0.01001% hailstall..................... 0.00539% sunstall...................... 0.00231% Stalliness (mean: -0.491) |# -2.0|### |####### -1.5|############# |#################### -1.0|###################### |######################### -0.5|############################## |######################### 0.0|#################### |############### +0.5|########## |###### +1.0|#### |## +1.5|# |# +2.0|# | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.48%