weatherless...................83.61803% offense.......................48.84007% hyperoffense..................25.56118% balance.......................21.44870% voltturn...................... 7.52182% rain.......................... 4.56507% sun........................... 4.42269% sand.......................... 4.35576% hail.......................... 3.19140% semistall..................... 2.43927% stall......................... 1.71078% choice........................ 1.41448% rainoffense................... 1.05677% monotype...................... 0.94509% trickroom..................... 0.82870% sunoffense.................... 0.55308% sandoffense................... 0.54343% hailoffense................... 0.45366% sandstall..................... 0.21412% monoice....................... 0.17836% multiweather.................. 0.13159% mononormal.................... 0.12218% monoelectric.................. 0.10897% monobug....................... 0.09669% rainstall..................... 0.09223% gravity....................... 0.08962% monodark...................... 0.08129% monowater..................... 0.05770% monoflying.................... 0.05462% dragmag....................... 0.04788% monograss..................... 0.04688% monofire...................... 0.03934% monopsychic................... 0.03462% monofighting.................. 0.03401% monodragon.................... 0.03018% tailwind...................... 0.02387% tricksun...................... 0.02228% monopoison.................... 0.02094% monosteel..................... 0.01936% monorock...................... 0.01893% monoground.................... 0.01562% monoghost..................... 0.01452% trickhail..................... 0.01079% hailstall..................... 0.00754% monofairy..................... 0.00484% sunstall...................... 0.00321% Stalliness (mean: -0.454) |# -2.0|### |####### -1.5|############# |################### -1.0|##################### |######################## -0.5|############################## |######################### 0.0|#################### |################ +0.5|########## |###### +1.0|#### |## +1.5|# |# +2.0|# | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.49%