weatherless...................82.31548% offense.......................45.77139% hyperoffense..................24.75459% balance.......................23.56102% voltturn...................... 9.39560% sand.......................... 5.47222% sun........................... 4.67348% rain.......................... 4.57738% hail.......................... 3.23178% semistall..................... 3.04364% stall......................... 2.86935% rainoffense................... 1.24049% trickroom..................... 0.96380% choice........................ 0.86516% monotype...................... 0.63024% sunoffense.................... 0.41063% hailoffense................... 0.35388% sandstall..................... 0.34834% sandoffense................... 0.32536% monoice....................... 0.19922% multiweather.................. 0.17969% mononormal.................... 0.08893% monoelectric.................. 0.08135% gravity....................... 0.07928% dragmag....................... 0.05240% monobug....................... 0.04886% tricksun...................... 0.04212% monoground.................... 0.03431% tailwind...................... 0.03424% monopsychic................... 0.03064% monosteel..................... 0.02790% monodark...................... 0.02587% monofire...................... 0.02417% monowater..................... 0.01536% monoflying.................... 0.01352% monograss..................... 0.01237% hailstall..................... 0.01134% monofighting.................. 0.01115% monodragon.................... 0.00767% trickhail..................... 0.00690% monopoison.................... 0.00648% sunstall...................... 0.00561% monoghost..................... 0.00218% monorock...................... 0.00179% rainstall..................... 0.00039% monofairy..................... 0.00002% Stalliness (mean: -0.379) |# -2.0|## |####### -1.5|############# |################## -1.0|################### |################## -0.5|############################## |######################### 0.0|#################### |################### +0.5|########## |###### +1.0|##### |### +1.5|# |# +2.0|# |# +2.5| |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.49%