weatherless...................80.21170% offense.......................59.53939% balance.......................24.41804% hyperoffense..................13.10888% rain.......................... 8.54536% sand.......................... 6.53947% voltturn...................... 5.03980% sun........................... 4.85262% choice........................ 2.95557% semistall..................... 2.08883% monotype...................... 1.84176% trickroom..................... 0.88402% stall......................... 0.84486% rainoffense................... 0.82182% multiweather.................. 0.66230% sandoffense................... 0.62602% hail.......................... 0.52465% monoghost..................... 0.38989% monodragon.................... 0.32539% sunoffense.................... 0.29890% monowater..................... 0.27471% monofighting.................. 0.17853% monoice....................... 0.12958% mononormal.................... 0.11403% monoelectric.................. 0.10539% monopsychic................... 0.08639% monodark...................... 0.08408% monofairy..................... 0.07199% sandstall..................... 0.07026% trickrain..................... 0.06853% tailwind...................... 0.06277% monoflying.................... 0.05644% tricksun...................... 0.05529% monofire...................... 0.05471% hailoffense................... 0.04953% monoground.................... 0.04838% monobug....................... 0.04550% rainstall..................... 0.04377% monosteel..................... 0.04031% monorock...................... 0.03916% monopoison.................... 0.03686% trapper....................... 0.02995% monograss..................... 0.02649% sunstall...................... 0.02131% dragmag....................... 0.00921% tricksand..................... 0.00634% gravity....................... 0.00518% allweather.................... 0.00058% trickhail..................... 0.00058% Stalliness (mean: -0.328) |# -1.5|#### |########## -1.0|#################### |############################ -0.5|############################## |########################## 0.0|##################### |############### +0.5|########## |####### +1.0|#### |## +1.5| |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.56%