weatherless...................79.93831% offense.......................48.58595% balance.......................32.58184% hyperoffense..................12.72301% rain..........................11.00122% voltturn...................... 9.98400% sun........................... 6.37481% semistall..................... 3.98561% sand.......................... 3.47977% choice........................ 2.47413% stall......................... 2.12360% trickroom..................... 0.87708% multiweather.................. 0.82472% rainoffense................... 0.69636% sunoffense.................... 0.64930% tricksun...................... 0.37983% sandstall..................... 0.23625% trickrain..................... 0.22613% sandoffense................... 0.06845% monotype...................... 0.06065% sunstall...................... 0.05265% hail.......................... 0.03064% monofighting.................. 0.01425% monowater..................... 0.01365% dragmag....................... 0.01302% monoghost..................... 0.01101% monoground.................... 0.00837% monodragon.................... 0.00727% tailwind...................... 0.00360% hailoffense................... 0.00359% rainstall..................... 0.00191% monoelectric.................. 0.00151% monofairy..................... 0.00119% monoice....................... 0.00108% mononormal.................... 0.00095% monoflying.................... 0.00087% monorock...................... 0.00068% monodark...................... 0.00049% monopsychic................... 0.00043% trickhail..................... 0.00041% monopoison.................... 0.00027% trapper....................... 0.00011% monofire...................... 0.00011% tricksand..................... 0.00010% monosteel..................... 0.00007% monograss..................... 0.00004% monobug....................... 0.00004% gravity....................... 0.00000% allweather.................... 0.00000% Stalliness (mean: -0.203) | -1.5|#### |############## -1.0|############################ |############################## -0.5|########################### |################# 0.0|####################### |######################## +0.5|################ |############ +1.0|######### |#### +1.5|# |## +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.47%