weatherless...................65.47856% offense.......................46.09352% balance.......................30.86692% voltturn......................22.93303% sand..........................18.01643% hyperoffense..................16.78965% rain..........................15.64653% semistall..................... 4.08067% rainoffense................... 2.22350% stall......................... 2.16925% choice........................ 2.04050% sandoffense................... 1.82841% hail.......................... 0.78855% sun........................... 0.69411% sandstall..................... 0.61110% multiweather.................. 0.59967% monotype...................... 0.57875% dragmag....................... 0.23594% trickroom..................... 0.19183% tailwind...................... 0.14836% monowater..................... 0.14183% hailoffense................... 0.09869% monoflying.................... 0.09640% monofighting.................. 0.06046% monodark...................... 0.05163% sunoffense.................... 0.05131% monobug....................... 0.04967% monoice....................... 0.03529% mononormal.................... 0.03366% monodragon.................... 0.02908% monoghost..................... 0.02745% tricksand..................... 0.02582% monosteel..................... 0.02222% monofairy..................... 0.02222% monoelectric.................. 0.02059% hailstall..................... 0.01993% monopsychic................... 0.01699% monofire...................... 0.01438% monopoison.................... 0.01274% gravity....................... 0.00915% monoground.................... 0.00915% rainstall..................... 0.00915% monograss..................... 0.00850% monorock...................... 0.00294% tricksun...................... 0.00229% trickrain..................... 0.00131% trickhail..................... 0.00033% Stalliness (mean: -0.220) -2.0|## |#### -1.5|######## |############### -1.0|##################### |######################## -0.5|########################### |############################## 0.0|############################ |####################### +0.5|################## |############# +1.0|####### |#### +1.5|## |## +2.0|# |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.43%