weatherless...................63.65147% offense.......................42.89322% balance.......................32.36784% voltturn......................25.50415% sand..........................20.38274% hyperoffense..................17.14156% rain..........................15.55674% semistall..................... 4.81491% stall......................... 2.78247% rainoffense................... 2.32177% choice........................ 2.18769% sandoffense................... 2.17771% sandstall..................... 0.80152% multiweather.................. 0.59932% hail.......................... 0.58276% sun........................... 0.43589% monotype...................... 0.33117% dragmag....................... 0.23020% trickroom..................... 0.14607% tailwind...................... 0.09961% monowater..................... 0.09720% hailoffense................... 0.06618% monoflying.................... 0.04723% monobug....................... 0.03487% monoice....................... 0.03122% sunoffense.................... 0.02810% monodark...................... 0.02766% tricksand..................... 0.02757% mononormal.................... 0.01992% monofighting.................. 0.01771% hailstall..................... 0.01433% monoelectric.................. 0.01416% monofairy..................... 0.01191% gravity....................... 0.01141% monodragon.................... 0.00984% monoghost..................... 0.00947% monopoison.................... 0.00697% monosteel..................... 0.00615% monofire...................... 0.00484% rainstall..................... 0.00430% monopsychic................... 0.00394% monograss..................... 0.00328% trickrain..................... 0.00207% monoground.................... 0.00200% monorock...................... 0.00136% tricksun...................... 0.00077% trickhail..................... 0.00050% Stalliness (mean: -0.178) -2.0|## |#### -1.5|######## |################# -1.0|###################### |######################### -0.5|########################## |############################## 0.0|############################# |########################## +0.5|#################### |############### +1.0|######### |##### +1.5|### |## +2.0|# |# +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.40%