weatherless...................58.65598% offense.......................34.21533% balance.......................33.97208% sand..........................26.73031% voltturn......................23.95379% hyperoffense..................18.57579% rain..........................14.84883% semistall..................... 7.83416% stall......................... 5.40265% sandoffense................... 2.34053% rainoffense................... 1.96768% sandstall..................... 1.69276% choice........................ 1.68623% multiweather.................. 0.92590% sun........................... 0.38178% hail.......................... 0.31018% monotype...................... 0.20300% dragmag....................... 0.18991% monowater..................... 0.10042% trickroom..................... 0.09389% hailoffense................... 0.06839% monoflying.................... 0.05121% tailwind...................... 0.03712% tricksand..................... 0.01783% monobug....................... 0.01193% sunoffense.................... 0.01097% monoice....................... 0.00978% gravity....................... 0.00949% monodark...................... 0.00931% monofighting.................. 0.00793% mononormal.................... 0.00507% trickrain..................... 0.00361% monoelectric.................. 0.00216% rainstall..................... 0.00197% monodragon.................... 0.00193% monoghost..................... 0.00117% hailstall..................... 0.00106% monosteel..................... 0.00095% monopoison.................... 0.00068% monofairy..................... 0.00062% monopsychic................... 0.00016% monograss..................... 0.00008% monoground.................... 0.00007% monorock...................... 0.00005% monofire...................... 0.00003% tricksun...................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: -0.055) -2.0|## |####### -1.5|########## |##################### -1.0|######################### |####################### -0.5|#################### |######################### 0.0|############################ |############################## +0.5|######################## |################### +1.0|############### |######### +1.5|#### |##### +2.0|# |### +2.5|#### |# more negative = more offensive, more positive = more stall one # = 0.36%