weatherless...................90.76893% offense.......................48.16953% balance.......................31.47881% hyperoffense..................14.08608% voltturn...................... 6.35743% sun........................... 5.58654% semistall..................... 4.26453% stall......................... 2.00105% rain.......................... 1.75502% sand.......................... 1.40730% sunoffense.................... 0.97428% trickroom..................... 0.51830% hail.......................... 0.48550% monotype...................... 0.43629% choice........................ 0.43301% sandstall..................... 0.33788% mononormal.................... 0.16730% rainoffense................... 0.15746% hailoffense................... 0.13450% monograss..................... 0.12466% tailwind...................... 0.10169% gravity....................... 0.05905% monoelectric.................. 0.03936% monopsychic................... 0.03280% monowater..................... 0.02296% monodragon.................... 0.01968% monoice....................... 0.01312% monoghost..................... 0.00984% monofairy..................... 0.00984% monofire...................... 0.00984% monobug....................... 0.00656% monodark...................... 0.00656% multiweather.................. 0.00328% trickrain..................... 0.00328% Stalliness (mean: -0.190) -2.0|# |### -1.5|###### |########### -1.0|############### |###################### -0.5|############################## |############################ 0.0|########################### |###################### +0.5|################# |######### +1.0|######## |#### +1.5|### |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.48%