weatherless...................91.82768% offense.......................45.14708% balance.......................34.26462% hyperoffense..................13.05019% voltturn...................... 6.23938% semistall..................... 5.13654% sun........................... 4.55729% stall......................... 2.40156% rain.......................... 1.76022% sand.......................... 1.55044% sunoffense.................... 0.77154% trickroom..................... 0.51812% sandstall..................... 0.43575% monotype...................... 0.37330% choice........................ 0.31251% hail.......................... 0.30641% rainoffense................... 0.16477% mononormal.................... 0.13882% monograss..................... 0.12817% hailoffense................... 0.07222% monoelectric.................. 0.04071% gravity....................... 0.03833% tailwind...................... 0.03253% monowater..................... 0.03092% monopsychic................... 0.01003% monodragon.................... 0.00901% monoice....................... 0.00764% monofire...................... 0.00455% monobug....................... 0.00365% monodark...................... 0.00363% trickrain..................... 0.00342% multiweather.................. 0.00205% monoghost..................... 0.00169% monofairy..................... 0.00106% Stalliness (mean: -0.122) -2.0|# |### -1.5|###### |########### -1.0|############### |##################### -0.5|############################## |############################# 0.0|############################# |######################## +0.5|###################### |########### +1.0|########### |##### +1.5|#### |## +2.0|## | +2.5|# | more negative = more offensive, more positive = more stall one # = 0.44%