offense.......................55.73394% weatherless...................53.09633% balance.......................34.86239% sand..........................26.03211% rain..........................13.93349% trickroom..................... 7.05275% hyperoffense.................. 6.82339% sun........................... 4.58716% trickrain..................... 3.03899% hail.......................... 2.52294% monotype...................... 1.83486% tailwind...................... 1.83486% rainoffense................... 1.77752% semistall..................... 1.54817% batonpass..................... 1.14679% stall......................... 1.03211% trapper....................... 0.91743% tricksand..................... 0.91743% monowater..................... 0.68807% choice........................ 0.51606% sandoffense................... 0.45872% monorock...................... 0.45872% gravity....................... 0.40138% monograss..................... 0.22936% dragmag....................... 0.22936% multiweather.................. 0.17202% monopsychic................... 0.17202% voltturn...................... 0.11468% sunoffense.................... 0.11468% trickhail..................... 0.11468% monoice....................... 0.11468% sandstall..................... 0.05734% monofighting.................. 0.05734% monoflying.................... 0.05734% monoelectric.................. 0.05734% Stalliness (mean: -0.138) -1.5|#### |## -1.0|##### |########### -0.5|################## |############################## 0.0|################## |##################### +0.5|######### |###### +1.0|## |# +1.5|# | +2.0| | more negative = more offensive, more positive = more stall one # = 0.77%